How Game Designers Can Save The World
See Michael speak at the:
Diabetes E-Health Session
Saturday, Oct. 29
Valencia Conference Centre (VCC)
If you think that games are fundamentally unserious, just “entertainment”, or otherwise incompatible with healthcare, then this talk may change your mind. By focusing on the evolutionary basis of game psychology, Michael explodes conventional thinking about gamification and redirects the conversation to what really works. Learn how ACUDO—an acronym for agency, control, uncertainty, discoverability, outcomes—can be the key to unlocking emotions and engaging patients.
Designing Digital Tools for Patient Engagement
Intrigued by Michael's talk? Go deeper with this FREE whitepaper and gain a more comprehensive understanding of “playful design”, and how to utilize design patterns from various styles of play using ACUDO and learn more about:
• The secret to engaging the brain
• What is Playful Design?
• Why everything you know about gamification is wrong